Note: Lion’s Gambit is currently in development, and gameplay footage will be added as the project progresses
My Contributions
Tools & Techniques:
For Lion’s Gambit, I designed and animated the player characters (Lion and Panther), conceptualized, finalized, and animated the enemy (Hyena), and developed key UI elements and VFX. My work helped bring the game’s dynamic world and intense battles to life, enhancing both strategic depth and visual clarity.
Photoshop – Asset creation for characters, UI, and environments
Clip Studio Paint – Frame-by-frame animation for characters, UI elements, and VFX
Unity – Asset implementation and animation testing
Keyframe Animation – Focused on fluidity, responsiveness, and weight for dynamic gameplay
UI/UX Integration – Designed animated UI elements that provide clear, intuitive player feedback
Characters
Player Characters Idle
Enemy Idle
Enemy Concept Art
Player Characters Concept Art
UI/UX
Health Bar (3)
Health Bar (2)
Day Night Cycle Indicator
Victory and Defeat Graphics
Corruption and Resource Interfaces
How to play Page
VFX ANIMATION
Dust Cloud Animation
Claw Attack Animation
Bullseye Attack Indicator
Enemy Spawn Indicator

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